Jam Roster

Game jams and mod jams should feel like part of the site, not an afterthought.

This page is the public event roster for SoulScorch. It can act as the visible schedule while HomeSoul Cove uses stands and API metadata to represent those same events in-engine.

How to use this page

Keep one active jam, one upcoming jam, and one archive highlight visible at a time. That keeps the page readable while still making the community feel active.

Event rule: each jam page should communicate who it is for, what it rewards, and how it appears in HomeSoul Cove.

Active event board

Active jam

Homebrew Plaza Jam 01

Theme: Build a playable showcase that can live on a Cove stand.

Focus: Small projects, dense style, readable pitch text, and quick playable loops.

Submission window: September 5 to September 26

Upcoming jam

Shader Heatwave

Theme: Push visual identity with shaders, stage motion, and expressive menu design.

Focus: Style, atmosphere, and how a project performs in the engine.

Planned kickoff: October 10

Archive spotlight

Community Pilot Week

A starter event format for testing booth flow, catalog visibility, and how people browse projects through the Cove and the wiki.

How a jam fits the ecosystem

Announcement

The wiki announces dates, rules, and roster details.

Submission

HomeSoulDB receives project metadata and Cove billboard text.

Exhibition

HomeSoul Cove booths rotate claimed stands for demos and team presence.

Archive

Winning or featured projects stay discoverable in the catalog after the jam ends.

Roster fields you should keep updated

  • Jam name and short theme line
  • Kickoff and deadline dates
  • Whether the event is for mods, full games, or both
  • Whether HomeSoul Cove booths will be used
  • Any restrictions on team size, runtime target, or content rating